POV-Ray : Newsgroups : povray.animations : instant appearance : Re: instant appearance Server Time
28 Jul 2024 12:33:35 EDT (-0400)
  Re: instant appearance  
From: Bob Hughes
Date: 19 Apr 2000 00:08:27
Message: <38fd313b@news.povray.org>
"Ken" <tyl### [at] pacbellnet> wrote in message news:38FD23C3.DF54931C@pacbell.net...
| >
| > Does that mean that the other example won't let you do multiples? I used
| > it in my currently rendering animation, but just once, and it seemed to
| > work fine and I can't see why you couldn't use it for multiple death
| > rays, or whatever. What is the advantage this way? (I know there must be
| > one, I just don't see it.)
|
| I don't do much animation work but I believe the difference is that the
| first example will cause the death ray to appear at clock cycle 0.5 and
| persist until it reaches a value of one - until the last frame of the
| animation. With the second example you can have the death ray appear at
| a clock value of 0.3 and then dissapear at the clock value of 0.5. The
| second method offers a little more flexibility than does the first.

That's pretty much it, and for simplicity really.  You have to start nesting those
"#if" directives to get the same
result.  Can get difficult to follow.

Bob


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